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def | phystricks.src.Visual.visual_length (v, l, xunit=None, yunit=None, pspict=None) |
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def | phystricks.src.Visual.visual_polar (P, r, theta, pspict=None) |
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def | phystricks.src.Visual.polar_to_visual_polar (r, theta, pspict=None) |
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def | phystricks.src.Visual.visual_polar_coordinates (P, pspict=None) |
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def | phystricks.src.Visual.visual_vector (v, pspict=None, xunit=None, yunit=None) |
| return a vector at the same base as 'v' but such that it will visually appears as 'v' More...
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def | phystricks.src.Visual.inverse_visual_point (P, pspict) |
| return the coordinates where the point P will be. More...
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def | phystricks.src.Visual.visual_point (P, pspict) |
| return the coordinates where a point has to be placed to arrive at P after taking into account the dilatations. More...
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def | phystricks.src.Visual.inverse_visual_angle (angle, pspict) |
| returns the 'visual' self We compute a new triple of points A'O'B' : where A',B' and C' are the points where the angle will be after the dilatations. More...
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